The question comes up frequently, can an AI simply copy itself a billion times and make itself more powerful?
By necessity, there would have to be a system in place that keeps this from happening or malicious AIs would just take over everything, just because they could means someone at some point would make one that did.
It’s possible that AIs are actually constellations of programs that really do copy themselves all the time and that’s just how they function.
But how would one prevent an AI from copying itself onto billions of computers? Maybe they operate like crypto-currencies that can be transferred but not copied.
It may be that there are special requirements to copy an AI. It could be that the program simply won’t allow itself to be copied. If that were the only safeguard though, someone would make an AI that would turn itself into a virus.
There has to be something about the architecture of the AI that will not allow it to copy itself. A blockchain validation would fit this bill. There could be something in the neural network that prevents copying too.
In Jump Temp there are dozens if not hundreds of currencies. Shady governments may offer payment in their own currency that they know is almost worthless anywhere else due to bad credit.
One solution is to use a crypto-currency, of which there are many. These currencies are data packages that can be transferred but will not allow copying. Forging a crypto-currency is very difficult and most competent AI’s can sniff out a fake in short order. This makes them very handy for independent operators without a reliable data connection.
One feature that some crypto-currencies have is that they can be traded for a real world thing. Proc Coins are one such currency. They can be traded for the use of a distributed net of AIs. For every money agent die, a character can “rent” time on this AI net to solve or help solve information based challenges. Each money die spent in this way becomes 1d of an AI assistant.
Using Proc Coins this way requires a working data connection and the AI cannot be influenced to do anything illegal. The AI assistant is available until it’s dice deplete.
So if I hire you to take a gold brick across town to the bank, how do I ensure you won’t just run off with it?
This problem comes up in star travel frequently. By definition the cargo has to be at least as and preferably much more valuable than the resources it takes to transport it.
Because of this, many high value shipments require a ship to have a caretaker AI enter their computer systems.*
Caretaker AIs come loaded with some powerful software that can disable a ship and even fight against another AI with dangerous attack programs.
Energy Pool 4d
Trait – Attack Program 8 steps
*Even if a ship does not have a special system designated as a computer, all ships have computers, they’re just unmentioned because their capabilities are limited. A starship would not be able to function without computer control.
I haven’t had a chance to write because I’ve been migrating to a new web host. I’ve had to pear down the what I have available here. The discussion forums are gone (but backed up) and I’m dropping the Steampunkfitters website. The game will just be a page on Store32 now.