I have a problem. When I GM, I’d love to have rich detailed notes that breath life into my game. The problem is that every time I set out to really prep for a game, we never finish it. The game seems to go reasonably well. The players may even appreciate the maps or interesting NPCs that I came up with. They may even be really happy about the game. We just never pick that game up again.
I used to put it off as a fluke. After all, there are a few off the cuff games that we didn’t continue with. Maybe it’s just the odds that these games were the ones we didn’t continue.
As I intensified my efforts to prep more, I got more games that stalled. What is causing this? Does my presentation change? Do my players think they’re being railroaded because of the extra material? Do I over think puzzles and make them too hard? To all of those, I don’t really think so. I haven’t seen any evidence that says so. So what’s the deal?